

Must wait with patience until the next turn. Must be sent to the House of Correction and wait while every other player turns twice. Must receive four counters from the bank and one from each player. Must go back to Prudence to learn good manners. Whoever gets into the Stocks must wait whilst every other player turns twice. Is to be relieved by two counters from the bank. Must forfeit half his counters into the bank. Is allowed to turn three times successively. Must pay two counters into the back and turn again. Must receive one counter from each player. Must forfeit two counters into the back and one to each player.

Is to have the privilege of turning again. Whoever gets into this must wait while every other players turns three times. if his mark be on Temperance, and he should turn up a 4, he would turn one beyond Virtue, he must then place his mark back upon Falsehood, and remain till his turn come again.ġ. If any player should turn up a number which would carry him beyond Virtue as many numbers as he turns beyond it, he must go back from the figure he last turned from viz. Falsehood is sent to the Stocks, and must remain there, whilst every other player turns three times but he must pay any attention to the rule Stocks represent. If any player should turn to a number which sends him back to another, he must not suffer as that figure directs viz. The mark must be placed as many steps forward as the Tetotum represents. When it comes to his turn to spin again, and a 2 turn up, he must then place his mark upon Folly, and act as the rule No. If a 3 be spun, he must place his mark upon Hypocrisy, which directs him to forfeit two counters into the bank and one to each player. When it has been agreed who shall begin the game, the first person, having spun the Tetotum, must place his mark upon the number corresponding with that the Tetotum presents uppermost. Each player must put four counters into the bank before the game be commenced. Each player must be provided with twelve counters and a mark each mark varying in colour, that every one may know their own. This game is played with a tetotum (spelling) marked 1,2,3,4 and any number of persons, from two to twelve, may partake of it. (Also with an advertisement for the publishing of The Mansion of Bliss by T Newton, published by Darton).ġ. BY T NEWTON LONDON: PRINTED BY W DARTON JUN 58 HOLBORN HILL 1818 IT IS DESIGNED WITH A VIEW TO PROMOTE THE PROGRESSIVE IMPROVEMENT OF THE JUVENILE MIND, AND TO DETER THEM FROM PURSUING THE DANGEROUS PATHS OF VICE. THE NEW GAME OF VIRTUE REWARDED AND VICE PUNISHED FOR THE AMUSEMENT OF YOUTH OF BOTH SEXES. Rewards: receipt of counters, forward movement and extra turnsįorfeits: payment of counters, backward movement, missing turnsĮquipment required: teetotum, markers and counters (12 each)
